FIRST has four main programs – FIRST Robotics Competition (FRC), FIRST Tech Challenge (FTC), FIRST Lego League (FLL), and FIRST Lego League Jr. (Jr. FLL). Cougars Gone Wired Team 2996 is an FRC Team. However, in the past we had our FTC Team 3635 that also participated in FIRST. Currently, FTC Team 3635 is not active,but in future years we hope to be able to bring the team back.
Infinite Recharge is all about protecting FIRST City from incoming asteroids. Droids earn points by scoring power cells, hanging and balancing on a shield generator, and more.
In Destination: Deep Space, all teams are on planet Primus collecting cargo and hatch panels in a race to load up cargo ships, rockets, and then get back to base.
In 2018, our robots were stuck in an arcade game! Robots had to control switches and scales by placing power cubes on them, human players used Power Ups, and robots climbed to face the robot boss and escape the game.
The 2017 game brings us back to brass and boilers, where robots must help their alliance's pilots take flight! Robots will have to deliver gears to the pilots of their alliance's airship in order to turn a succession of rotors, as well as feed fuel into a boiler building up steampower.
This game hearkens back to ye
ole days of baking-hot armor and, more importantly, castle sieging! Robots
had to bypass defenses and destroy the enemy tower with speed and
versatility. The wide array of defenses provided a unique challenge to the
teams, inspiring quite a few awesome solutions!
This recycling-themed game required robots to stack totes and recycling bins to score points. Alliances could add to their score by properly “recycling” pool noodles in recycle bins and by using human players to throw them into the landfill zone.
Two alliances of three robots each competed on a flat field straddled by a truss suspended above the floor. In order to win, each robot tried to shoot balls into the high goals, push balls into low goals, and toss balls over the truss before the match is over.
In Ultimate Ascent, robots competed in alliances of three to score the most amount of points by shooting Frisbees into high goals above the driver’s station. During the endgame, robots were also able to climb up metal pyramid located in the middle of the field to add to their score based on how high they went.
Rebound Rumble was a basketball-based game in which robots were challenged to score points by shooting foam basketballs into goals of various heights. In the middle of the field, robots had the option of crossing to the other side of the field by either going over a four inch tall bump in the center of the field or by crossing see-saw-like bridges.
The point of LOGO MOTION was to encourage cooperation amongst the levels of FIRST robotics teams. In order to score points, robots could hang inner tubes in the shapes of a triangle, circle, and square off of PVC pegs at various heights; the higher the peg, the more points it was worth.
Breakaway was a soccer based game in which each robot had to score points by kicking soccer balls into any of four goals in each corner. In the middle of the field, there was a foot tall hill that each robot attempted to climb over to reach the other side of the field; they could either climb over or go through a tunnel underneath.
Lunacy was a game in which robots had to drive on a low friction surface, which made maneuvering immensely difficult. Each robot towed around a trailer and could score points by placing lunar spheres into the trailers of opponents.